| avg() | Texture | |
| clear(float4 *val=NULL) | Texture | |
| download(float4 *data) | Texture | |
| max() | Texture | |
| min() | Texture | |
| reduce(FragmentProgram *prg) | Texture | |
| show() | Texture | |
| sum() | Texture | |
| Texture(int _width, int _height, int _bits=32) | Texture | |
| upload(float4 *data) | Texture | |
| ~Texture() (defined in Texture) | Texture |
1.3.6