avg() | Texture | |
clear(float4 *val=NULL) | Texture | |
download(float4 *data) | Texture | |
max() | Texture | |
min() | Texture | |
reduce(FragmentProgram *prg) | Texture | |
show() | Texture | |
sum() | Texture | |
Texture(int _width, int _height, int _bits=32) | Texture | |
upload(float4 *data) | Texture | |
~Texture() (defined in Texture) | Texture |